First-person atmospheric game about cycles, control, creation, and an invisible sine-based state system.
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2026-04-13 01:02:18 +02:00
Assets assets(dev): fix green major texture 2026-04-11 00:37:44 +02:00
Scenes/World assets(door): basic door asset 2026-04-13 01:02:18 +02:00
.gitattributes init: first commit 2026-04-10 23:25:14 +02:00
.gitignore init: first commit 2026-04-10 23:25:14 +02:00
icon.svg init: first commit 2026-04-10 23:25:14 +02:00
icon.svg.import init: first commit 2026-04-10 23:25:14 +02:00
node.you.csproj init: first commit 2026-04-10 23:25:14 +02:00
node.you.sln init: first commit 2026-04-10 23:25:14 +02:00
project.godot chore(project.godot): basic project configuration and keybinds 2026-04-11 00:48:51 +02:00